I liked it so much that I played through the entire thing. The attract and repel balls make it very interesting. Some levels seemed too easy and others too hard. Some of them I could beat in 1-2 shots and others would take 30.
That was really strange and a little disturbing. Not bad though.
It is not very fun to play a game that is rigged with traps at every step which make you die. On top of that, why couldn't the character respawn himself? I shouldn't have to press R everytime.
To each his own! Although in the versions to come I will definetly eliminate the "r" restart thing.
I don't get it
This doens't make a whole lot of sense to me. You just scroll down a field shooting landmines. Occasionally an indestructible blue thing will come by to hit you. I had my weapon on level 14 and I couldn't hurt the blue thing. Then I hit increase intensity and some gray blocks appeared most of which were virtually indestructible as well.
Play the game for more than 20 seconds.
A fairly decent game although not on par with Worms or even P.I.C.O. In the graveyard I hit a glitch and got stuck on a corner, unable to move or jump. I stopped, attacked, and it seemed to be fixed.
Not as good as the original
This wasn't as good as the original IMO. The random terrain generator, although an excellent feature, shouldn't be the only source of levels in the game. There are some things people are better than computers at and making levels is one of them. There are also a few bugs but not as many as the 1st. One time I threw a grenade into a crater and it instantly moved 1400 units above the map. Enemy AI is way too good also which makes playing on 'cavern' the only option.
Excellent aside from bugs
Excellent game aside from the few bugs I encountered. Grenades often stick to ceilings, players sometimes go through terrain, sometimes an extra turn is needed to end a round, enemies kill themselves too easily (just teleport next to them). I played through the entire thing which I seldom do on Newgrounds games.
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